Flock of Dogs
Press Info
Developer:

Max Clark
Based in Cerritos, CA

Founding Date:
April 2016

Contact:
flockofdogsgame@gmail.com
Game Description
Flock of Dogs is a 2D, 1-8 player, co-op game crew game. Together with your friends, ride flying dogs that make their nest on the back of a flying whale. The Flock is on The Great Flying Festival is fast approaching, so pack up your skywhale, mount up on your winged pup, and lead the way! Players can join locally and/or online. Then together they will go on a journey through a Dr. Seuss-inpsired world full of color and kookiness. Players can ride into battle on dogback, catch sun rays with a solar panel, lure creatures away with a trumpet, defend the whale with an umbrella as a shield, and more. Through laughter, cooperation, and some arguments, players will experience wonder in this delightful road-trip-through-the-sky.

Platforms: PC, Mac, Linux, and possibly consoles
Release Date: TBD 2021
Steam Page: https://store.steampowered.com/app/812380/Flock_of_Dogs/
Bio
Hi, I'm Max, an indie dev trying to make his dreams come true. I have a degree in physics from UC Irivine and worked as a home insurance appraiser for a while, before quitting to make this game. I'm also into board games, soccer, some books, some podcasts, and walking my dog. Flock of Dogs will be my first commerical release. I began work on it after my roommate and I were very upset that Halo 5 had no local co-op, which I think is kinda funny. And so, like Kermit the frog before me, I hope to make millions of people happy with my art.
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Music
Max's second cousin once removed, Hayes Holland, made one song and the rest of the tunes have been crafted by Matt Borchert, Max's step bro.
History
​The idea for Flock of Dogs began in April 2016 with the goal of creating a larger, couch co-op game that could support at least 4 players locally, preferably more. I wanted to focus on game mechanics that actually rewarded cooperation and provide an experience deeper than most local multiplayer games available. When I was a kid, I played Overboard! for the original Playstation at a friend's house. We took turns controlling the pirate ship, but I thought it would be the most amazing experience if we could have crewed the ship together. So that, plus Loves in a Dangerous Spacetime, plus Star Fox 64, plus Dr. Seuss, plus Overcooked, plus Power Rangers, were my original inspirations. Then after Sea of Thieves was announced and released, Sea of Thieves also.
Video
A 60-second gameplay trailer from April 2020:
Images
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​Logo and Icon
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